Title: Factory – Heavy High
Internal name: de_fac_heavy_hi

[BRIEF INTRO]
Medium-size bomb defusal map featuring an industrial setting with urban surroundings

[CORE FILE INFO]
Core file name: de_fac_heavy_z_hi.bsp
Core file size: 4,555,480 bytes
Core file last modified time: 2019-08-15,12:30 (Beijing)

[MAP INFO]
Intended game: Counter-Strike / Counter-Strike: Condition Zero
Intended mode: Bomb Defusion
Max supported players: 16T + 16CT

[VERSION]
GoldSource #34B Version Zed
The core file shall receive no updates anymore; other files are still maintained and may be updated without notice. 

[CREDITS]
Key authors:
– Flora Canou (floracanou@qq.com) > Level designer
Contributors:
– Alexander Zheng > Feedback
– Valve Corporation > Resources provider

[LICENSE]
This work as well as its demo pictures is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. 
https://creativecommons.org/licenses/by-sa/4.0/
The Steam Subscriber Agreement overrides any rights you may have obtained above. 
https://store.steampowered.com/subscriber_agreement/

[CONTENTS]
maps/de_fac_heavy_z_hi.bsp
maps/de_fac_heavy_z_hi.res
maps/de_fac_heavy_z_hi.txt
maps/de_fac_heavy_z_hi_detail.txt
readme_de_fac_heavy_z_hi.txt
cs_assault.wad
czde_rubble_w_256.wad
gfx/detail/dt_carpet1.tga
gfx/detail/dt_conc.tga
gfx/detail/dt_metal1.tga
gfx/detail/dt_metal2.tga
gfx/detail/dt_plaster1.tga
gfx/detail/dt_plaster2.tga
gfx/detail/dt_smooth1.tga
gfx/detail/dt_stone2.tga
gfx/detail/dt_wood1.tga
gfx/detail/dt_wood2.tga
gfx/env/TrainYardBk.tga
gfx/env/TrainYardDn.tga
gfx/env/TrainYardFt.tga
gfx/env/TrainYardLf.tga
gfx/env/TrainYardRt.tga
gfx/env/TrainYardUp.tga
overviews/de_fac_heavy_z_hi.bmp
overviews/de_fac_heavy_z_hi.txt
sound/ambience/bigmove1.wav

[DEV GUIDE]
Download the source file for more info. 

[UPDATE HISTORY]
Update log of de_fac_heavy_hi
Beta 0 (2013-03-13)
Beta 1 (2014-06-21)
– Rebased entire map on de_fac_heavy_b1
Pro (2015-01-18)
– Rebased entire map on de_fac_heavy_pro
Zed (2019-08-15)
– Rebased entire map on de_fac_heavy_z

Update log of de_fac_heavy
Beta 0 (2013-03-13)
Beta 1 (2014-06-21)
– Added and adjusted some crates
– Improved details and lighting effects slightly
Pro (2015-01-18)
– Added and adjusted some crates and lights
– Removed window at Lounge
– Improved details and lighting effects slightly
– Optimized for FPS slightly
Zed (2019-08-15)
– Major layout changes
– – Moved Bombsite B forwards
– – Moved both entrances of Lower Tunnel
– Moved spawn points for better timing
– Adjusted some crates
– Added and adjusted lighting for better visibility
– Added wooden barriers at Office
– Replaced ramp with stairs at Middle B
– Various minor tweaks
